White Paper
Virtual and Augmented Reality Based Balance and Gait Training
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
Gait training with virtual reality-based real-time feedback; improving gait performance following transfemoral amputation
Comparison of grasping movements made by healthy subjects in a 3-dimensional immersive virtual versus physical environment
Application of a Mild Traumatic Brain Injury Rehabilitation Program in a Virtual Environment: A Case Study
Walking variability during continuous pseudo-random oscillations of the support surface and visual field.
Cognitive load and dual-task performance during locomotion poststroke: a feasibility study using a functional virtual environment.