White Paper
Virtual and Augmented Reality Based Balance and Gait Training
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
Toward new sensitive measures to evaluate gait stability in focal cerebellar lesion patients
Loading of hip measured by hip contact forces at different speeds of walking and running
Quality of grasping and the role of haptics in a 3D immersive virtual reality environment in individuals with stroke
Improvements in dizziness and imbalance results from using a multi disciplinary and multi sensory approach to vestibular physical therapy – a case study
Balance maintenance as an acquired motor skill: Delayed gains and robust retention after a single session of training in a virtual environment