White Paper

Virtual and Augmented Reality Based Balance and Gait Training

This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.

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            Results

            Number of results: 281
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            Literature

            Toward new sensitive measures to evaluate gait stability in focal cerebellar lesion patients

            Literature

            Loading of hip measured by hip contact forces at different speeds of walking and running

            Literature

            The Shank-to-Vertical-Angle as a parameter to evaluate tuning of Ankle-Foot Orthoses

            Literature

            Quality of grasping and the role of haptics in a 3D immersive virtual reality environment in individuals with stroke

            Literature

            Evaluation of motion platform embedded with force plate-instrumented treadmill

            Literature

            Quick foot placement adjustments during gait: direction matters

            Literature

            Improvements in dizziness and imbalance results from using a multi disciplinary and multi sensory approach to vestibular physical therapy – a case study

            Literature

            Balance maintenance as an acquired motor skill: Delayed gains and robust retention after a single session of training in a virtual environment