White Paper

Virtual and Augmented Reality Based Balance and Gait Training

This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.

Access All
resources

Filters
Markets
    Products
      Patient group
        Research type
          Type of resource

            Results

            Number of results: 281
            For even more insights, please visit theMotek Knowledge Platform
            Literature

            A comparison of kinematic based gait event detection methods in a self-paced treadmill application

            Literature

            Mechanical Perturbations of the Walking Surface Reveal Unaltered Axial Trunk Stiffness in Chronic Low Back Pain Patients

            Literature

            Asymmetries in reactive and anticipatory balance control are of similar magnitude in Parkinson’s disease patients

            Literature

            Effects of narrow base gait on mediolateral balance control in young and older adults

            Literature

            Walking adaptability therapy after stroke: study protocol for a randomized controlled trial

            Literature

            Hip abductor neuromuscular capacity: A limiting factor in mediolateral balance control in older adults?

            Literature

            Reaction time for processing visual stimulus in a computer-assisted rehabilitation environment.

            Literature

            Center of mass velocity based predictions in balance recovery following pelvis perturbations during human walking